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In science fiction, a planet killer, planet buster, planet cracker, planet glassing or similar variations on that meaning, is a fictional object or device capable of either destroying an entire planet or otherwise rendering it uninhabitable by a civilized species[1] – a variety of a doomsday device. Examples of such devices include the Death Star from the Star Wars film franchise, the "Doomsday Machine" seen in the original Star Trek television series (though in both franchises ordinary spaceships like Imperial Star Destroyers and the Enterprise were also capable of killing a planet) or the atomic-powered stone burners from Frank Herbert's Dune franchise. The term "planet-buster" has also come into use with reference to major natural disasters such as significant asteroid impact events. Star Trek: The Next Generation Star Trek: Deep Space Nine Sins of a Solar Empire Tenchi the Movie: Tenchi Muyo in Love Planet killers function in a variety of ways depending on the series.

Weapons such as the Death Star and the titular ship in Lexx use a directed energy weapon capable of obliterating a planet in moments. In the game Spore, the planet killer is an antimatter bomb that is inserted in the center of the planet, causing the planet's core to split into countless fragments. Other weapons, such as the Shadow Planet Killer in Babylon 5 and Covenant warships in the Halo series, render a planet uninhabitable. The Shadow Planet Killer does so by firing missiles which burrow into the planet's core and detonate, causing planet-wide volcanic activity which renders the planet lifeless.
hoover 5240 robot vacuum cleaner reviewCovenant warships use plasma weapons to superheat the surface of the planet;
wertheim 5030 vacuum cleaner - partsthe crust is turned into a glass-like substance rendering it uninhabitable.
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In Star Blazers, missiles that can destroy a planet (and even a star) with a single hit exist. Some devices can destroy entire star systems. Nova bombs in Andromeda, the Sun Crusher and Centerpoint Station in the Star Wars novels, and Dr. Tolian Soran's trilithium torpedo in Star Trek Generations, are all capable of causing a supernova, obliterating every planet in the solar system. General Order 24 (see below) indicates that all Federation starships of cruiser size or above were capable of being planet killers. The E.C.Tubb story 'Little Girl Lost' (also, a filmed adaptation was done for USA TV Series NIGHT GALLERY) presents a scenario where a researcher, working on atomic weapons (in the TV adaptation, he is working for the USA, in the original, for the British government) suffers a nervous breakdown when his daughter is killed in a car accident. In order to keep him working at his project, a psychologist is brought in to keep him in a delusional state, thinking that she is still alive ... it seems that he is completely fooled by this ruse until the end, where it is discovered that his weapon can (and does) destroy the planet, or at least that is implied ...

The titular Halo installations themselves only kill sentient life, leaving planets and their biospheres-as well as any creature without sufficient biomass to support The Flood-otherwise intact. However, Forerunner and ancient Human fleets are known to possess less selective weapons capable of inducing stellar collapses at will. Many characters in the series can destroy planets with the exception of the untrained human characters. In the first 3 Gall Force movies both sides the Solnoid and Paranoid Axis forces have had both their home worlds destroyed in a war of mutual assured destruction. They plan on using the last of their planet destroyers and include the new system destroyers in their final battle plans. The main antagonist, the Anti-Spiral, is shown to have destroyed many planets, stars, and galaxies. In the second film adaptation, an entire universe is destroyed in the Anti-Spiral's clash with the similarly powerful Super Tengen Toppa Gurren Lagann. In the final battle with Kain, who is apparently powerful enough to destroy a planet on his own.

Washu decides to have Kiyone make use of a "Dimensional Cannon". In spite of Kiyone's protests that you shouldn't even use it on a city because it is made for taking out small galaxies. Throughout the series and movies, including Rebirth and the recent live action film, the Yamato (Argo) and similar battleships in the Earth Defense Force are armed with a Wave Motion Gun. This weapon of last resort is capable of obliterating entire fleets in one shot, as well as most moon and planetary sized objects. The downside of using this weapon is that it leaves the ship defenseless before and after firing due to the massive amount of energy needed to fire it (except in Rebirth, where the ship could fire six shots without recharging.) Also included would be the Desler (Desslok) cannon, built on the same principle (Tachyon Compression), and the main cannon in Zordar's dreadnaught, which was deployed at the end of season 2. At the end of the series, it is established that the Coralians have the ability to engulf a planet and form their own version of a planetary crust, although they did not exercise it with the purpose of making a planet uninhabitable.

In his discussion of the tradition of apocalyptic cinema Mitchell exemplifies what the film Doomsday Machine or Escape from Planet Earth characterizes as a "planet-buster"[8] as belonging to the class of "Doomsday device".[9] Secondary literature can also use terms like "planet-cracker"[10] or "planet-busting superweapon". In the field of science journalism, a 1962 article examined various means "to put an end to the world", concentrating on "Doomsday Bombs". As astronomer Phil Plait has pointed out, the amount of energy necessary to shatter an Earth-sized planet is extremely large: "about 2 x 1032 Joules.... about as much energy as the sun puts out in a week."stardestroyer.net. Retrieved on 2012-08-06. ^ '' September 12, 2011. . Retrieved on 2012-08-06.You are using a web browser we don't support. Please use the latest version of one of these browsers. REI Base Camp 4 Tent Video The REI Base Camp 4 Tent combines mountaineering-inspired geodesic-dome architecture and rugged materials to create a roomy and robust campground shelter.

Wide-mouth door orientation gives all sleepers equal access to the 2 doors—no need to crawl over a tentmate to get in and out Large doors have solid fabric for privacy and mesh for ventilation; doors tuck into roof pockets 2 roof vents help control condensation; zippered access allows campers to adjust the vents from inside the tent Color coding and equal-length poles simplify setup Large pole-supported vestibule and a smaller stake-out vestibule provide covered storage front and rear Coated 150-denier polyester oxford floor is abrasion- and puncture-resistant Full-coverage polyester rainfly is resistant to stretching and UV rays Multiple pockets and hang loops help organize the interior Includes a convenient backpack-style storage sack, stakes, guylines and tighteners, as well as a pole-repair tube, a pole bag and a stake bag The REI Base Camp 6 Footprint is sold separately Gear and clothing created with REI co-op members, the experts who work in our stores, and a wilderness spirit born in 1938.